計算機(jī)專業(yè)英語

出版時間:2012-10  出版社:吳麗君 北京大學(xué)出版社 (2012-10出版)  作者:吳麗君  頁數(shù):269  

內(nèi)容概要

  《21世紀(jì)全國應(yīng)用型本科計算機(jī)案例型規(guī)劃教材:計算機(jī)專業(yè)英語》按計算機(jī)知識結(jié)構(gòu)的層次對計算機(jī)科學(xué)與技術(shù)學(xué)科知識進(jìn)行系統(tǒng)化和科學(xué)化的闡述,詳細(xì)介紹計算機(jī)專業(yè)基礎(chǔ)、專業(yè)技術(shù)及專業(yè)前沿知識,并根據(jù)知識點(diǎn)分成12章,分別講述Intenet基礎(chǔ)、操作系統(tǒng)、編程語言、程序設(shè)計基礎(chǔ)、數(shù)據(jù)結(jié)構(gòu)和算法、軟件工程、數(shù)據(jù)庫系統(tǒng)、網(wǎng)絡(luò)和Internet、計算機(jī)圖形和圖像、電子商務(wù)、人工智能、多媒體專業(yè)知識?! 忻恳徽轮卸剂谐隽岁P(guān)鍵詞匯,并對一些較難翻譯和理解的句子及短語進(jìn)行了注釋,在每一章后面還列出了反映最新技術(shù)并且與正文內(nèi)容相關(guān)的一篇閱讀材料,以便提高讀者閱讀計算機(jī)英文文獻(xiàn)的水平。在每一章的最后給出了練習(xí)題,幫助讀者鞏固所學(xué)知識,并附有譯文,供讀者參考?!  ?1世紀(jì)全國應(yīng)用型本科計算機(jī)案例型規(guī)劃教材:計算機(jī)專業(yè)英語》可作為計算機(jī)科學(xué)與技術(shù)專業(yè)及相關(guān)電子類、信息類專業(yè)本科學(xué)生的教學(xué)用書,也可作為相關(guān)領(lǐng)域?qū)I(yè)技術(shù)人員的參考書。

書籍目錄

Chapter 1  Introduction to Computers  1.1  The history of computers  1.2  Hardware concepts and its development    1.2.1  Hardware concepts    1.2.2  Development of computing hardware  1.3  Development of software    1.3.1  The first generation    1.3.2  The second generation    1.3.3  The third generation    1.3.4  The fourth generation  1.4  Reading material: Steve JobsChapter 2  Operating Systems  2.1  The history of operating systems  2.2  The operating system functions    2.2.1  Starting up computers    2.2.2  Loading applications    2.2.3  Controlling of I/O operations    2.2.4  Memory management    2.2.5  File management    2.2.6  Command interpretation  2.3  Modem operating systems    2.3.1  UNIX    2.3.2  Windows XP    2.3.3  Vista    2.3.4  Linux  2.4  Reading material: Windows 7 now available to allChapter 3  Programming Languages.  3.1  Concepts of programming languages  3.2  The history of programming languages  3.3  Components of programming languages    3.3.1  Variables and data types    3.3.2  Constants and literals    3.3.3  Comments    3.3.4  Procedures    3.3.5  Functions  3.4  Reading material: Where C# fits inChapter 4  Programming    Fundamentals  4.1  The organization of programming languages    4. l. 1  Programming language factors    4.1.2  Programming language abstractions    4.1.3  Computer language types  4.2  The programming statements  4.3  Object-Oriented programming    4.3.1  Object    4.3.2  Class    4.3.3  Inheritances    4.3.4  Encapsulations    4.3.5  Messages  4.4  Reading material: Java languageChapter 5  Data Structures and    Algorithms  5.1  Data structures    5.1.i  Stacks    5.1.2  Queues    5.1.3  Trees    5.1.4  Array    5.1.5  List  5.2  The concept of an algorithm    5.2.1  The formal definition of an algorithm    5.2.2  The abstract nature of algorithms  5.3  Algorithm representation    5.3.1  Primitives    5.3.2  Pseudo code  5.4  Common algorithms    5.4.1  Recursion    5.4.2  Sorting    5.4.3  Searching  5.5  Reading material: Sorting algorithmChapter 6  Software Engineering  6. l  The history of software engineering  6.2  Software design fundamentals    6.2.1  Stepwise refinement    6.2.2  Abstraction    6.2.3  Software architecture    6.2.4  Data structure    6.2.5  Program structure and modularity    6.2.6  Software procedure    6.2.7  Information hiding    6.2.8  Design representation  6.3  Traditional design methodology  6.4  Modern design methodologies    6.4.1  Object oriented technology    6.4.2  Prototyping  6.5  Tools of modeling    6.5.1  Dataflow diagram    6.5.2  Data dictionary    6.5.3  Unified modeling language  6.6  Reading material: Software    development processChapter 7  Database Systems  7.1  The history of databases  7.2  The concepts of databases    7.2.1  The relational mode    7.2.2  The Structured Query Language (SQL)    7.2.3  ACID properties  7.3  Database design    7.3.1  The definitions and concepts    7.3.2  Database normalization  7.4  Database warehousing    7.4.1  Dimensional design    7.4.2  Data warehouse design considerations  7.5  Data mining  7.6  Reading material: Database managementChapter 8  Networking and the Internet  8.1  The networking fundamentals    8.1.1  Network topology    8.1.2  Interface timing    8.1.3  Line configuration    8.1.4  Data interfaces    8.1.5  Network application paradigms  8.2  The World Wide Web    8.2.1  Web implementation    8.2.2  HTML  8.3  The application of the Internet  8.4  Reading material: Network firewallsChapter 9  Computer Graphics and Images  9.1  The fields of computer imagery    9.1.1  Graphics    9.1.2  Image processing    9.1.3  Computer vision  9.2  Steps of image processing operations  9.3  Graphics software    9.3.1  Desktop publishing    9.3.2  Electronic publishing (CD-ROMs and the Internet)  9.4  Animation    9.4.1  Flash    9.4.2  3ds Max  9.5  Reading material: Digital photographyChapter 10  Electronic Commerce  10.1  An introduction to electronic commerce    10.1.1  The difference between traditional business and E-Commerce    10.1.2  The types of E-Commerce    10.1.3  Benefits of E-Commerce  10.2  Electronic payment system    10.2.1  Electronic bank    10.2.2  Electronic funds transfer    10.2.3  Credit cards and smart cards  10.3  E-Commerce security  10.4  Reading material: The criminal incentiveChapter 11  Artificial Intelligence  11.1  An introduction to artificial intelligence  11.2  The goals of artificial intelligence    11.2.1  Acting humanly    11.2.2  Thinking humanly    11.2.3  Thinking rationally    11.2.4  Acting rationally  11.3  The research subjects of AI    11.3.1  Solutions to hard problems    11.3.2  Automatic translation    11.3.3  Intelligent control and intelligent management    11.3.4  Intelligent decision-making    11.3.5  Intelligent simulation    11.3.6  Machine learning  11.4  Expert system  11.5  Reading material: Genetic algorithmChapter 12  Multimedia  12.1  Elements of Multimedia    12.1.1  Text    12.1.2  Audio sound    12.1.3  Static graphics images    12.1.4  Animation  12.2  Multimedia technologies  12.3  Multimedia networking  12.4  Applications of multimedia    12.4.1  Multimedia in business    12.4.2  Multimedia in schools    12.4.3  Multimedia at home    12.4.4  Multimedia in public places    12.4.5  Entertainment    12.4.6  Virtual reality  12.5  Reading material: Microblogging參考文獻(xiàn)

編輯推薦

吳麗君主編的《計算機(jī)專業(yè)英語》旨在使計算機(jī)專業(yè)學(xué)生掌握基本的專業(yè)英語詞匯,熟悉科技英語的基本規(guī)律,并提高計算機(jī)專業(yè)英語文獻(xiàn)的閱讀能力。    本書以計算機(jī)科學(xué)文章為主,共分為12章,介紹了計算機(jī)技術(shù)各方面的內(nèi)容,包括計算機(jī)基礎(chǔ)、操作系統(tǒng)、編程語言、程序設(shè)計基礎(chǔ)、數(shù)據(jù)結(jié)構(gòu)和算法、軟件工程、數(shù)據(jù)庫系統(tǒng)、網(wǎng)絡(luò)和Internet、計算機(jī)圖形和圖像、電子商務(wù)、人工智能、多媒體專業(yè)知識。本書的特點(diǎn)是內(nèi)容和專業(yè)詞匯的涵蓋面廣,實(shí)用性和專業(yè)性相結(jié)合,注重應(yīng)用型本科人才的培養(yǎng),有助于改善教師的教學(xué)效果和學(xué)生的學(xué)習(xí)效果。通過對本書內(nèi)容的學(xué)習(xí),學(xué)生能掌握大量的科技和專業(yè)詞匯,基本上能看懂計算機(jī)專業(yè)硬件、軟件、應(yīng)用等方面的專業(yè)資料,能比較流暢地閱讀計算機(jī)及其零部件的說明書,理解各種軟件的操作提示和幫助信息。

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用戶評論 (總計3條)

 
 

  •   書不錯 就是譯文和原文相距太遠(yuǎn) 英語不好看著很費(fèi)勁
  •   只是很全面 和計算機(jī)銜接的很好 很有幫助
  •   書也不錯吧 但有些細(xì)節(jié)部分錯的比如說 c語言設(shè)計者的名字 還有不是只有里奇一人嗎如果說還有一人的話就是湯姆吧
 

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